![]() I had SAM Horns and Gigapiano running on a Pentium III 800 with 4GB of ram many years ago I'd much, much rather have my iPad now I'm having a lot more fun. and more importantly, they actually do sound just as good as their desktop equivalents. Those 'locked' parameters are addressable and work as expected if you open a desktop made preset in the iOS versions. I've heard folks who can make £10,000 worth of eurorack sound like a cheap drum machine from the 80's, and folks who can make a Volca modular sound like heaven, a subjective observation of course SWAM is just as good on iOS as it is on desktop it is in no way crippled just because a few advanced parameters are not readily accessible. Just because you make music on the desktop, it doesn't automatically make it better music than the stuff made by the guy who produces on his/her iPad. Why must it be a competition they're just tools, more choice for everyone. but clearly your preferences ain't my preferences. There isn't a desktop granular synth quite as expressive, touch wise as Tardigrain. It's not a daw it's an incredibly flexible AU plugin host and audio mixer. There isn't a desktop equivalent of AUM which comes close when it comes to efficiently laying out signal processing routing, especially arranging more complicated signal flows. Nothing compares to iOS for ease of setting up when you need portability. No way for someone like me to answer that question. I'm sure on the whole more desktop apps have better sound quality than similar apps on iOS but desktop is the opposite of inspiring for me. ![]() It depends on what you're trying to do to do and what you like to do best.Īlso: "Better sound quality and inspiring" those are two very different things. This is like asking if a 4 wheel drive vehicle is better than a dirt bike for off-road use. It seems reasonable to expect that in a few said: I think it only requires a full service DAW for pro users to really get over the bar. And 8gb RAM is sure to come on some 2k iPad of the future. Devs are directing their energies to the refinement and capability of the iOS platform. A combination of physical modeling and samples. V Tines was just released by Audiosampling. I heard someone playing a saw last night. Fortunately, there is an intimacy that is often created in that basement laboratory that is lost with the pro polishing. My stuff will always sound “homemade”, I realize. I just heard some tracks from I was sure it couldn’t have been made with iOS, but I was wrong. I also need the directness of touch screen. It stretches my imagination to find alternate realities whereas on desktop it is always smooth sailing on placid seas. The “mad scientist “ feeling as opposed to the corporate cog. ![]() It’s like the challenges of early inventors compared to today’s corporate research. I have recently come to embrace the eccentricities of iOS as part of mu creative experience.
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